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Side Project – Massive Sim

While waiting to defend my thesis, I started a side project! It will be a 5-7 second shot of a crowd of baby bird-egg-dudes running around.  The main goal for this project was to revisit Massive and have fun doing so.

The characters and environment have already been created, as well as all necessary animation cycles. I am currently building the brain for my agents, and should be able to simulate the crowd within the next day or two (if all goes well!).

Here’s the most recent WIP of my environment:

Environment WIP

I got a little particle crazy (NUUUUUKE) when my friend suggested that I put a few in the scene, so ignore those. Also, I will be making a few other minor adjustments to the lighting and shading. The middle ground and foreground are pretty bare right now, but my plan is to finalize the set-dressing once I finish the crowd sim that way I’ll know where the characters will be going.

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